I purchased the EA-version of your game yesterday and so far I like what I see! I especially like those crisp and sharp graphics and the evocative music. Really well done! There are only some things I don't like:
1. The sound effect when I press escape to get into the menu. It sounds so totally out of place, like a very cheap RPG-Maker-standard-efffect. Could you change that to something more fitting to the setting? For example the sound of a kithara would fit perfectly.
2. Another thing I don't like is the message before leaving a place (where you have to press "y" or "n"). It feels anti-immersive for me to get such a message while exploring a mythic land. Is it necessary gameplaywise?
3. The last thing I pondered on are the green blobs which mark transitions from one scene to another. While they are not terribly obtrusive, they still don't perfectly fit in my opinion. I'd prefer an actual in-world-element to mark transitions - for example a signpost or a stone.
I know I'm quite nitpicking with these things. ;) Richard Garriott is responsible for that: My favourite RPG is still the old Ultima VII, because in this game all gameplay elements are actual parts of the gameworld and nothing hinders immersion.
Anyway, these are just my two cents. Thank you, I'm looking forward to the final release! :)