A downloadable game for Windows

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Currently in development and slated for release this year (2018). A playable, pre-release demo of the first town, Troezen, is available for free. 


Portraits



Set in ancient Greece, this game features old-school adventure and role-playing mechanics.  Your choices will have consequences. The primary goal of this game is to bring the ancient source material to life; if you appreciate classical antiquity and mythology, then this game should fit the bill.


Key Features:

  • Over 20 unique locations to explore, based heavily on classical texts like Pausanias' Guide to Greece
  • Beautiful modern artwork created by artist Klaudia Jankowska (https://klaudiajankowskaart.myportfolio.com). 
  • Detailed choose-your-own-adventure style cut scenes, decorated with historical artwork.
  • Turn-based combat with many different opponents and items. Party
    mechanics are included, but will your noble companions be willing to travel side by side with the wretched ones?


Additional Portraits


The ancient sources tell many different tales about Theseus and his journey to Athens. Now, it is your turn to step into Theseus' sandals. What will you seek to achieve, and how will you conduct yourself as you make your way to Athens?

Download

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Click download now to get access to the following files:

Theseus Demo.zip 268 MB

Development log

Comments

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Please note, demo has been updated. Save function now implemented properly.

(+1)

I was able to make one save in the game, but subsequent saves result in a fatal error.

FATAL ERROR in
action number 1
of  Step Eventobj_bcursor
for object obj_savegame:

ini_write_string argument 3 incorrect type (array) expecting a String (YYGS)
at gml_Script_sc_save
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_sc_save (line -1)
gml_Object_obj_savegame_Collision_9f5e539f_5fb4_4a56_9489_c1f93d0f52b8

Thank you for point this out to me! I will get this fixed ASAP and re-upload the demo. For now, I am going to update the message that comes with the demo so that users are aware, and I would advise not using the save function until I upload the new version later today. 

Should be fixed! 

Essentially, the script I wrote for saving the game was attempting to record an unnecessary variable relating to the turn-based combat. I have tested it a few times on my personal laptop and it seems to be working properly now; I will test it on another laptop right now but I think it's fine.